There are plenty of new characters to check out in Street Fighter 6, each with their own unique backgrounds and abilities. Jamie, in particular, is a very eccentric character among them. Despite being a skilled dancer, who puts those moves into his battles, he also happens to be drunk. However, in this case, his drinking really gives him an edge. If you're considering trying him out, here's everything you need to know to dominate.
Street Fighter 6 Jamie Guide
All Jamie Moves in Street Fighter 6
Jamie has quite a few different moves to explore, all in his signature dance-like form. However, some of his abilities change or become available the more he drinks. This offers a range of abilities and options that are unique to Jamie. Take a look at his list of abilities below and use them to dominate in battle:
Special Moves
Command List | Classic | Modern |
---|---|---|
The Devil Inside: | ⬇⬇ + P | ⬇⬇ + P |
Freeflow Strikes: | ⬇➘➡ + P ➤ ➡ + P ➤ ➡ + P | N + SP ➤ SP ➤ SP |
Freeflow Kicks: | ⬇➘➡ + P ➤ ➡ + K ➤ ➡ + K | N + SP ➤ ⬅ + SP➤ ⬅ + SP |
Swagger Step: | ⬇⬋⬅ + P | |
Arrow Kick: | ➡⬇➘ + K | ➡ + SP |
Luminous Drive Kick: | ⬇⬋⬅ + K (During level 1 or higher)(During a forward jump) | SP |
Bakkai: | ⬇➘➡ + K (Drink level 2 or higher) | ⬇ + SP (Drink level 2 or higher) |
Tenshin: | ➡➘⬇⬋⬅ + K (Drink level 3 or higher)(When near opponent) | ⬅ + SP (Drink level 3 or higher) (When near opponent) |
Swagger Hermit Punch: | ⬇⬋⬅ + P ➤ ➡ + P (Drink level 4 or higher) |
Super Arts
Command List | Classic | Modern |
---|---|---|
Breakin': | ⬇➘➡⬇➘➡ + K (Hold ⬇ to change effect) | N or ➡ + SP, H (Hold ⬇ to change effect) |
The Devil's Song: | ⬇⬋⬅ ⬇⬋⬅ + P | ⬅ + SP, H |
Getsuga Saiho: | ⬇➘➡⬇➘➡ + P (More powerful when vitality is at 25% or below) | ⬇ + SP, H (More powerful when vitality is at 25% or below) |
Unique Attacks
Command List | Classic | Modern |
---|---|---|
Tensei Kick: | ⬇ + KK | ⬇ + M, H |
Phantom Sway: | ⬇ + HK ➤ HK ➤ P | ➘ + H ➤ H ➤ H |
Falling Star Kick: | âž¡ + MK | âž¡ + M |
Hermit's Elbow: | ⬅ + HP | ⬅ + H |
Senei Kick: | âž¡ + HK | âž¡ + H |
Bitter Strikes: | LP ➤ LP ➤ MP (Drink level 1 or higher) | L ➤ L ➤ L (Drink level 1 or higher) |
Full Moon Kick: | ➡ + MK ➤ MK ➤ P (Drink level 2 or higher) | ➡ + M ➤ M ➤ M (Drink level 2 or higher) |
Intoxicated Assault: | ⬅ + HP ➤ HP ➤ HK (Drink level 3 or higher) | ⬅ + H ➤ H ➤ H (Drink level 3 or higher) |
Ransui Haze: | ➡ + HK ➤ ⬅ + HK ➤ P (Drink level 4 or higher) (Effect changes depending on when you press the button for the last attack) | ➡ + H ➤ ⬅ + H ➤ P (Drink level 4 or higher) (Effect changes depending on when you press the button for the last attack) |
Shikai Kick: | ➘ + H |
Throws
Command List | Classic | Modern |
---|---|---|
Back Shaver: | N or âž¡ + LP, LK (When near opponent) | N or âž¡ + L, M (When near opponent) |
Wheel Punch: | ⬅ + LP, LK (When near opponent) | ⬅ + L, M (When near opponent) |
Common Moves
Command List | Classic | Modern |
---|---|---|
Drive Impact: Vainglory Strike: | HP, HK | DI |
Drive Reversal: Leg Sweep: | âž¡ + HP, HK (When blocking or during a successful Drive Parry) | âž¡ + DI (When blocking or during a successful Drive Parry) |
Drive Parry: | MP, MK (Hold the button to extend the move's duration) | DP (Hold the button to extend the move's duration) |
Parry Drive Rush: | âž¡ âž¡ (During a Drive Rush) | âž¡ âž¡ (During a Drive Rush) |
Cancel Drive Rush | âž¡ âž¡ (While connecting with a special-cancelable move) | âž¡ âž¡ (While connecting with a special-cancelable move) |
Related: Best Kimberly combos in SF6
Best Jamie Combos in Street Fighter 6
Jamie can perform deadly combos that draws in the opponent only to send them flying in a hard knockout. The button combinations will differ depending on what controls you use, classic or modern. I like to use modern just because I find it easier to perform the combos, especially being a newer player, but it's really whatever you're comfortable with.
The combo choices are endless when it comes to any character, especially with Jamie because of his adaptability with his drinking, but here are some great choices to start training with and take into your battles against other players:
Classic | Modern |
---|---|
CR.LP, CR.LP, ⬇➘➡ + LP, ➡ + P, ➡ + P | CR.LP, CR.L, N + SP ➤ ⬅ + SP ➤ ⬅ + SP |
CR.MK, ⬇➘➡ + MP, ➡ + P, ➡ + P | CR.M, N + SP ➤ ⬅ + SP ➤ ⬅ + SP |
LVL 2 Drink: (Punish Counter) CR.MK, ⬇➘➡ + HK | LVL 2 Drink: (Punish Counter) CR.M, ⬇ + SP |
(Counter Hit) CR.LP, CR.MK, ⬇➘➡ + MP, ➡ + K, ➡ + K | (Counter Hit) CR.L, CR.M, N + SP ➤ ⬅ + SP ➤ ⬅ + SP |
(Drive Impact) CR.HP, ⬇➘➡ + HP, ➡ + K, ➡ + K | (Drive Impact) DI, N + SP ➤ ⬅ + SP ➤ ⬅ + SP |
(Drive Rush) ➡MK, CR.LP, ⬇➘➡ + LP, ➡ + P, ➡ + P | (Drive Rush) DP + ➡➡, N + SP ➤ ⬅ + SP ➤ ⬅ + SP |
LVL 4 Drink: ST.MK, ⬇⬋⬅ + P ➤ ➡ + P | LVL 4 Drink: ST.M, ⬅ + SP ➤ ⬅ + P |
ST.MK, ⬇⬋⬅ + P ➤ ➡ + P, ⬇➘➡⬇➘➡ + P | ST.M, ⬅ + SP ➤ ⬅ + P, ⬇ + SP, H |
(Drive Rush) HK, ⬇ + KK, J.MP, ⬇⬋⬅ + K + K (during forward jump), ⬇➘➡⬇➘➡ + K | (Drive Rush) DP + ➡➡, ⬇ + M, H, J.MP, SP + M (during forward jump) N or ➡ + SP, H |
Assisted Combos
Modern |
---|
Hold Auto (RT) + L ➤ L ➤ L ➤ L ➤ L |
Hold Auto (RT) + M ➤ M ➤ M ➤ M ➤ M ➤ M |
Hold Auto (RT) + H ➤ H ➤ H |
Related: Best Street Fighter 6 mods
Jamie Drink Guide in Street Fighter 6
Jamie is a unique character in SF6 because, despite being a graceful dancer, he is also a drunk. However, his drinking actually increases his power and damage output during a fight, making it an asset. Specific abilities are affected the more Jamie drinks; some are not even available until Jamie reaches a certain drink level. To make Jamie drink, you'll need to perform specific moves, in which Jamie will take a swig from his jug. You can use his The Devil Inside, Phantom Sway ( listed above), or Super.
Jamie reaches various levels of drunk the more he sips from his jug. You can keep track of the levels by the jug icon beside his Drive Gauge. It will reveal a number 1-4 as he increases levels. The more levels he reaches, the more damage he will do, the more his abilities will change, and the deadlier his combos will become. Take a look at this level list for the damage output:
- Drink Level 1: 95% DMG
- Drink Level 2: 100% DMG
- Drink Level 3: 105% DMG
- Drink Level 4: 110% DMG
After you reach Level 4, you can use Jamie's drinking abilities to recover your Drive Gauge, meaning you can avoid running into Burn-Out and continue your study flow of combos. You can also use it to recover your Drive Gauge even if you are already in Burn-Out.
The only way you can get better at playing a character is to keep practicing and training all those combos and abilities. I thought Jamie would be a particularly hard character to get used to, but I find that the more I play as him, the more I get the hang of it. Try fighting against some bots in training before heading in against other players. You'll be a pro in no time!
Related: Check out this Street Fighter 6 Review on our sister site, Destructoid.
Looking for more Pro Game Guides Street Fighter 6 content? Check out our guides on Street Fighter 6 – How to unlock Classic & Alternate Costumes or Best Street Fighter 6 Character Recipes!
Published: Jun 5, 2023 12:42 pm