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All Phasmophobia Ghost Movement Speeds (2025)

Phasmophobia Ghost Speeds will help you plan a strategy - run or hide!

Updated October 8, 2025

Added more detailes on ghost speeds and how to detect and avoid fastest ones.

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If you find yourself having to tango with a ghost in Phasmophobia for objectives or simply bad luck, understanding its movement speed is half the battle. Some are faster on their ghostly feet than others, so here's everything you need to know about ghost movement speeds in Phasmophobia.

Quick Overview

  • 24 ghost types with three speed categories: Slow (<1.7 m/s), Normal (1.7 m/s), and Fast (>1.7 m/s)
  • Standard ghost base speed: 1.7 m/s vs player walking speed of 1.6 m/s (ghosts are naturally faster)
  • Player sprint speed: 3.0 m/s for 3 seconds with 5-second cooldown (average 2.125 m/s when sprinting continuously)
  • Line-of-sight acceleration: Most ghosts speed up gradually when they can see you, reaching up to 2.805 m/s after 13 seconds
  • Blood Moon effect: All ghosts move 15% faster with no countermeasures available
  • Fastest ghosts: Moroi (3.71 m/s at low sanity), Revenant (3.0 m/s when chasing), Deogen (3.0 m/s at distance)
  • Unique speed mechanics: Six ghosts have special speed-changing abilities based on conditions
  • Speed as evidence: Footstep timing can help identify ghost types when other evidence is limited

All Phasmophobia Ghost Speeds - Complete List

A summoned ghost in Phasmophobia
Screenshot by Pro Game Guides

There are 24 types of ghosts in Phasmophobia, which can be categorized into three primary categories based on their base speed. "Slow" ghosts are those with a speed below 1.7 m/s, while "Normal" ghosts are set at a standard speed of 1.7 m/s. "Fast" ghosts can reach speeds well above 1.7 meters per second and are considered the greatest threat.

Blood Moon Weather Effect

Blood Moon weather in Phasmophobia
Screenshot by Pro Game Guides

However, if you're playing on a map set to Blood Moon weather (seen above) from the 2024 Halloween event, ghosts will always be 15% faster during hunts, regardless of type, behavior, or conditions. You cannot use any resources or techniques to decrease their speed during this weather. Below, we've listed all ghosts in Phasmophobia, their base movement speeds, and whether they can change speeds.

Phasmo Ghost NameGhost SpeedSpeed Conditions
Banshee1.7 m/s/
Demon1.7 m/s/
Deogen0.4 m/s - 3.0 m/sMoves at 3.0 m/s when far from players (6+ meters), slows to 0.4 m/s when within 2.5 meters. Always knows player locations. Does not follow LoS rules.
Goryo1.7 m/s/
Hantu1.44 m/s - 2.7 m/sSpeed increases in colder temperatures. Slowest at 1.4 m/s in warm rooms, fastest at 2.7 m/s in freezing rooms. Frequently turns off the breaker.
Jinn1.7 m/s - 2.5 m/sMoves at fixed 2.5 m/s when the breaker is ON, the player is in line-of-sight, and the player is 3+ meters away. Reverts to 1.7 m/s standard (with LoS acceleration) if the breaker is off.
Mare1.7 m/s/
Moroi1.5 m/s - 3.71 m/sBase speed increases as average sanity drops (1.5 m/s at high sanity, 2.25 m/s at 0-5% sanity). With continuous LoS at the lowest sanity, it reaches 3.71 m/s.
Myling1.7 m/s/
Obake1.7 m/s/
Oni1.7 m/s
/
Onryo1.7 m/s/
Phantom1.7 m/s/
Poltergeist1.7 m/s/
Raiju1.7 m/s - 2.5 m/sMoves at a fixed 2.5 m/s when near active electronic equipment placed by players. Returns to standard 1.7 m/s (with LoS acceleration) when away from equipment.
Revenant1.0 - 3.0 m/sMoves slowly at 1.0 m/s when not chasing. Speeds up to 3.0 m/s when it detects a player via voice/equipment/line-of-sight. Maintains speed until reaching the last known location, then decelerates.
Shade1.7 m/s/
Spirit1.7 m/s/
The MimicVariesChanges identity every 30 seconds to 2 minutes, so movement speed changes to match the mimicked ghost.
The Twins1.5 m/s
1.9 m/s
since this ghost represents two entities,
its movement speed goes back and forth
between these two speeds
Thaye1.0 - 2.75 m/s Starts at 2.75 m/s when young and decreases by 0.175 m/s each time it ages. Reaches 1.0 m/s when fully aged
Wraith1.7 m/s/
Yokai1.7 m/s/
Yurei1.7 m/s/

* Ghost speed data source: Phasmophobia Wiki

Most Dangerous & Fastest Ghosts

Moroi The Sanity Drainer

A Moroi's movement speed is entirely contingent on the average sanity of a single player or the group. The lower it is, the more in peril you are, as this ghost boasts the highest movement speed (3.71 m/s) in the game. However, the higher you keep your sanity, the slower a Moroi will be when it attempts to hunt.

How to Survive Moroi

  • Keep sanity high using Sanity Pills and staying in lit areas
  • Break the line of sight immediately when hunts begin
  • Use tier 3 Incense for extended blinding (50% longer than other ghosts)
  • Never run in open spaces - find hiding spots quickly

Revenant

This ghost flexes a terrifying speed of 3.0 m/s when it detects its target, which it can do by sound, equipment, and/or line-of-sight. Players often find themselves caught off guard by a Revenant, especially while playing with friends who are actively communicating with each other.

How to Survive Revenant:

  • Break the line of sight around corners immediately
  • Stay completely silent (no voice communication)
  • Turn off all equipment
  • Use tier 3 Incense to make it forget your location
  • Relocate to a new hiding spot while it's blinded
  • Listen for slow footsteps (indicates it's not chasing)

Jinn

The Jinn does have a standard movement speed of 1.7 m/s, but that's only if the breaker on the map is off. Typically, you want the breaker to be on to help preserve your sanity, but a Jinn's movement speed will increase to 2.5 m/s any time a breaker is kept on, and the player is in its line of sight.

How to Survive Jinn:

  • Consider keeping the breaker off to eliminate the speed advantage
  • Offset sanity drain with Sanity Medication and Firelights
  • Stay close to the Jinn (within 3 meters) when the breaker is on
  • Turn off the breaker before hunts if you identify it early

Raiju

A Raiju is one of the most active ghost types in Phasmophobia, as it becomes more aggressive the more electronic equipment you activate on-site. Not only that, its movement speed during a hunt can go up to 2.5 m/s when near a bunch of that equipment, and it can also hunt sooner at 65% sanity while in those conditions.

How to Survive Raiju:

  • Turn off unnecessary electronic equipment during hunts
  • Remove equipment from the ghost's room before hunts
  • Use minimal equipment when investigating
  • Keep equipment centralized rather than spread throughout the map

Deogen

The Deogen is one of the trickiest ghosts because it always knows where every player is on the map, meaning you cannot hide from it conventionally. It moves at up to 3.0 m/s when far away, but has a critical weakness.

How to Survive Deogen:

  • Do not hide - it will find you and corner you
  • Keep the Deogen in direct line-of-sight
  • Loop around furniture and obstacles
  • Maintain close proximity (2-4 meters) to keep it slow
  • Use its slowness against it by constantly moving in circles

Hantu

The Hantu can be another tricky ghost to handle, especially if you're on a map with snowy weather. That's because a Hantu's movement speed increases up to 2.7 m/s when in areas with colder temperatures. It also has a tendency to turn off the breaker repeatedly, which makes it all the more pesky to deal with.

How to Survive Hantu:

  • Turn on the breaker immediately to warm up the building
  • Stay in warmer rooms during hunts
  • The Hantu will attempt to turn off the breaker - turn it back on
  • Avoid freezing rooms during hunts

How to Identify Ghosts by Movement Speed

Ghosts in Phasmophobia each have their own unique behaviors as well as their own movement speed, and understanding those speeds is crucial to your survival. Otherwise, you may find yourself in a bad situation and unable to outrun a ghost or escape to a hiding spot (seen below) in time. That movement speed can also further help you identify the ghost when evidence is proving difficult to get.

Some ghosts in Phasmophobia are wickedly fast while others are sluggish, and depending on the type of ghost, their traits, and the environment around them, their speed may change during a hunt. Also, keep in mind that most ghosts in the game have a standard line-of-sight speed increase, meaning that they always speed up a set amount when they see the player regardless of conditions.

Hiding spot in Phasmophobia
Screenshot by Pro Game Guides

The best strategy to determine your culprit's movement speed is to bring at least one Incense with you and find a reliable hiding spot on the map to camp inside, ensuring it's dark in your immediate area. As your sanity drops in the darkness, the ghost will become more active and prone to hunting. As soon as it does, listen for its footsteps as it moves around.

If you're playing with friends, you can expand this strategy by planting Sound Sensors in the area, allowing them to listen to the movement speed of the van as well. The more ears you have listening in, the quicker you can figure it out.

Sound Sensor tracking screen in Phasmophobia
Screenshot by Pro Game Guides

Finally, our Ghost Strengths and Weaknesses guide provides detailed information on the behaviors of every single ghost in Phasmophobia. As you listen to your ghost's footsteps, consult this to help pinpoint their identity.

Understanding ghost speed can be crucial evidence when other clues are difficult to obtain. Here's how to use speed as an identification tool:

Listening Technique

  1. Bring Incense for emergency escapes
  2. Find a reliable hiding spot (closet, locker, or dark corner)
  3. Wait for sanity to drop in darkness to trigger hunts
  4. Listen carefully to footstep intervals during hunts
  5. Note speed changes - does it speed up suddenly? Slow down when close?

Using Sound Sensors

When playing with friends, place Sound Sensors around the map so teammates in the van can monitor movement patterns and footstep timing. Multiple listeners can identify speed patterns faster.

Speed Categories to Listen For

Very Slow Footsteps (1.0 - 1.4 m/s):

  • Revenant (when not chasing)
  • Deogen (when close to you)
  • Hantu (in warm rooms)
  • Thaye (when fully aged)

Standard Footsteps (1.7 m/s + LoS acceleration):

  • Most ghosts (Banshee, Demon, Goryo, Mare, Myling, Obake, Oni, Onryo, Phantom, Poltergeist, Shade, Spirit, Wraith, Yokai, Yurei)

Fast Footsteps (2.0 - 2.7 m/s):

  • Jinn (breaker on + LoS + distance)
  • Raiju (near active equipment)
  • Hantu (cold areas)
  • Thaye (when young)
  • The Twins (decoy twin at 1.9 m/s)

Very Fast/Variable Footsteps (2.5 - 3.71 m/s):

  • Moroi (low sanity)
  • Revenant (when chasing)
  • Deogen (far from you, then suddenly slow when close)

Behavioral Speed Clues

  • Speed increases dramatically when seen: Most standard ghosts (LoS acceleration)
  • Fast when far, slow when close: Deogen (unique signature)
  • Slow then suddenly fast: Revenant (detected you)
  • Speed changes with temperature: Hantu
  • Speed changes with sanity: Moroi
  • Speed changes near equipment: Raiju
  • Speed changes with breaker: Jinn
  • Alternating speeds: The Twins (two different entities)

How to Slow Down Ghosts - Advanced Strategies

Used Monkey Paw in Phasmophobia
Screenshot by Pro Game Guides

There are certain tricks you can make use of in Phasmophobia to help slow down different ghosts during hunts, and they range from using cursed objects like the Monkey Paw to using Incense to prevent hunts from happening at all or simply manipulating a ghost's basic behaviors.

Remember, if you're playing on a map with Blood Moon weather, these strategies will not apply as ghosts will be 15% faster no matter what.

General Strategies (All Ghosts)

Break Line-of-Sight:

  • Turn corners immediately when hunts begin
  • Get behind furniture, walls, or closed doors
  • Prevents LoS acceleration from building up

Use Incense Strategically:

  • Tier 1: 6 seconds of blindness, 90-second prevention range
  • Tier 2: 9 seconds of blindness, 120-second prevention range
  • Tier 3: 12 seconds of blindness, 150-second prevention range
  • Ghosts forget your last location when smudged
  • Buys time to relocate or reach hiding spots

Stay Silent:

  • Avoid voice communication during hunts
  • Turn off push-to-talk globally if possible
  • Ghosts can hear players within 9 meters

Turn Off Equipment:

  • Active electronics attract ghosts within 7.5 meters
  • Drop the equipment if being chased
  • Even flashlights attract ghosts when held

Blood Moon Warning:

  • None of these strategies reduces the 15% speed increase
  • Be extra cautious and prioritize hiding over running

How to slow down Hantu in Phasmophobia

Because the Hantu becomes faster in colder temperatures, turning on the generator is the most effective way to control its speed. The Hantu will attempt to turn off the generator to speed itself up and never turn it on.

How to slow down Jinn in Phasmophobia

The Jinn is most dangerous, ironically, when further away from the player and while the breaker is turned on. You can consider keeping the breaker off and offset your sanity drain with Sanity Medication and Firelights, or simply keep the Jinn in close enough proximity to where it won't hunt you down at a sprint.

How to slow down Raiju in Phasmophobia

The Raiju's speed increases around activated electronic equipment in Phasmophobia. If you turn off that equipment and/or remove it from the premises entirely, its movement will decrease to a standard speed.

How to slow down Revenant in Phasmophobia

A Revenant's speed is entirely dependent on catching the player one of three ways (sound/equipment/line-of-sight), and it can be difficult to escape it once it has. However, if you manage to use an Incense (preferably tier 3) quickly enough to throw it off your scent and relocate to a new hiding spot, a Revenant will slow down significantly.

How to slow down Moroi in Phasmophobia

The Moroi's speed depends entirely on Sanity, making Sanity Pills necessary to slow them down. Staying in an area with light will also maintain the player's Sanity.

How to slow down Thaye in Phasmophobia

Because Thaye's speed decreases over time as it ages, one of the best strategies to slow it down is to simply stay inside the ghost's chosen room with Crucifixes and Incense (also known as 'Smudges') until it ages long enough.

Phasmophobia Ghost Speeds FAQ

What is the standard ghost speed in Phasmophobia?

The standard base speed for most ghosts is 1.7 m/s, which is slightly faster than the player's walking speed of 1.6 m/s. However, most ghosts will gradually accelerate when they maintain line of sight with a player, reaching up to 2.805 m/s after 13 seconds of continuous chasing.

How to slow down the Phasmophobia ghosts?

It depends on the ghost itself, or if there's a Blood Moon occurring on the map. If there is a Blood Moon, the ghosts have a 15% movement speed increase and you can't slow them down.

Can a ghost change movement speed during a hunt?

Yes, if there is a Blood Moon event, all ghosts will move 15% faster. Some ghosts, such as the Twins, the Mimic, Raiju, Moroi, and others, will also change speeds under certain circumstances.

How fast do ghosts move during Blood Moon?

During Blood Moon weather events, all ghosts move 15% faster than their normal speeds, regardless of type, conditions, or player actions. Any equipment, strategy, or environmental manipulation cannot counter this speed increase. A standard 1.7 m/s ghost becomes 1.955 m/s, and a Moroi at maximum speed (3.71 m/s) becomes 4.27 m/s.

Can you outrun a ghost in Phasmophobia?

It depends on the ghost and the situation. Players walk at 1.6 m/s and sprint at 3.0 m/s for 3 seconds with a 5-second cooldown (average 2.125 m/s when sprinting continuously). You can temporarily outrun most standard ghosts.

How do you identify a ghost by its speed?

Listen to footstep intervals and timing during hunts. Additionally, speed identification is most effective when combined with other evidence, such as EMF readings, ghost orbs, or spirit box responses.

Why does the ghost speed up when it sees me?

Most ghosts have a line-of-sight (LoS) acceleration mechanic where they gradually speed up when they can see you

Which ghost is the fastest in Phasmophobia?

The Moroi is potentially the fastest ghost in the game, reaching up to 3.71 m/s at low sanity (0-5% average sanity) with continuous line-of-sight. This makes it impossible to outrun even at full sprint.

Which ghost is the slowest in Phasmophobia?

The Deogen becomes the slowest ghost when very close to players, moving at only 0.4 m/s within 2.5 meters of you. This is actually a strategic advantage you can exploit by keeping it close.

Do ghosts keep their speed between hunts?

No, ghosts reset to their base speed at the start of each new hunt. Any line-of-sight acceleration or conditional speed increases from the previous hunt do not carry over.

Now that you know more about ghost speeds, be sure to check out all of our Phasmophobia guides here at PGG, such as Which Ghosts can teleport.


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About the Author

Saqib is a freelance guide and codes writer at Pro Game Guides. He has previously worked at PlayBorderland, WePC, DualShockers, eXputer, Gamepur, and Rise Up Gamer. Besides playing and writing about games, he loves to spend time with his family and watch anime.
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