The God of War series has always had brutal, hard-hitting combat, but God of War Ragnarök has elevated this to new heights. The sequel to the reboot features much more flashy and gore-filled combat than any entry in the series.
The PlayStation Twitter states, "Sharpen your blade and your mind. Santa Monica Studio devs discuss #GodofWarRagnarok combat design, like approaching enemies as "combat puzzles." But it turns out that a simple solution to God of War Ragnarök's combat is pummeling your enemies into pieces.
A new first for the series is unique executions based on what weapon you are using. Kratos has many different tools to slay his enemies, but now you can finish them off with style and see different finishers depending on the weapon you are using. You can even execute enemies with your shield and fists.
While God of War Ragnarök looks to be an improvement in almost every way, the combat really stands out, both in its style and the diversity of enemies. We can't wait to pilot Kratos and tear through the foes of all Nine Realms.
For more information on God of War, check out Capture God of War Ragnarök’s beauty with post launch photo mode and God of War Ragnarok – Story Trailer Breakdown on Pro Game Guides.