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Sherlock Holmes Chapter One Walkthrough – All Cases

It was elementary, Watson.

Sherlock Holmes Chapter One only requires players to finish the main story. However, to experience the full adventure, players should go through all of the cases.

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Do not try and do the extra cases after the game is finished. There is no post-game free roam in this game. The following is a list of all the cases in Sherlock Holmes Chapter One:

Main Story

  1. A Mother’s Love
  2. Ghosts of the Past
  3. A Gilded Cage
  4. The Muse From Abroad
  5. Sacrificial Lamb

Mycroft Cases

  1. Eel Hunting (acquired in the Cordona Chronicle Newspaper Building after "A Gilded Cage")
  2. The Missing Shopkeeper (attained inside Cordona Cronicle Newspaper Building)
  3. Love, Death, and Cordona (acquired from Mycroft's agent at Stonewood Manor, following "The Muse From Abroad")

Police Cases

  1. The Master of Disguise
  2. The Collie Shangles
  3. Splitting the Loot
  4. What Was Did in the Shadows
  5. The Scapegoat
  6. Plan Bee

Related: All Bandit Lair Locations in Sherlock Holmes Chapter One

Cordona Stories

  1. The Tale of the Empty House (acquired by interacting with the Auction Notification on Stonewood Manor's ground floor)
  2. Silence is Golden (acquired by entering City Hall Square for the first time)
  3. Treasure Island – Phase 1 (given by Cordona City Hall's street crier)
  4. Treasure Island – Phase 2 (given by Cordona City Hall's street crier after Phase 1)
  5. Treasure Island – Phase 3 (given by Cordona City Hall's street crier after Phase 2)
  6. The Hand-Me-Down (obtained at the monument at crossing of Arnaut St & Scarlet St, East Old City)
  7. Flashes of Merriment (found when approaching the Legacy Theatre, Queen Street, South Scaladio)
  8. The Ghost-Hunter (poster near Drinking Dutchman in South Silverton)
  9. Pillar of Knives (near Old City Bridge, West Old City)
  10. For the Birds (found at the Silver Mines Monument, Northern Miner's End)
  11. A Mad Rogue (found near the ruins of the Fortress of the Holy Spirit, Eastern Old City)
  12. Siren Song (heard outside Drinking Dutchman in south Silverton by eavesdropping on sailors)
  13. Blindsided (obtained by listening in on men inside Cordona Cronicle Newspaper Building)
  14. String Theory (obtained by listening to two men outside of a police station; several other locations are also available, and there are posters with a violin on them)
  15. Iron Coffin (found by listening in on women standing in the middle of the police station)
  16. Street Magic (acquired by listening to two men standing on Harbour Ave between Fairy St & Thunder Rd, West Scaladio)

For more guides and secrets in Sherlock Holmes Chapter One, check out How to solve the Ghosts of the Past Case in Sherlock Holmes Chapter One, and stay tuned to Pro Game Guides for continued coverage on all of your favorite games!


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Author
Image of Jorge A. Aguilar 'Aggy'
Jorge A. Aguilar 'Aggy'
Aggy has been playing games since he was four years old. He has written for Sportskeeda, GFinity Esports, Dot Esports, Tales, and here at Pro Game Guides. Before becoming the Associate Editor here, he was the Evening Editor, and in the past was the Head of Social for GFinity and the Weekend Editor for Dot Esports. He checks almost every article on Pro Game Guides and runs the Social Media accounts. https://linktr.ee/SirAggy